One down Ninety nine to go…

This weekend I went and saw some films, so again, I didn’t get much done.

But, I did finish the Sprite sheet Compiler v1.00. This is the first developer only utility going forward to the full Game developer suite for SystemX this one builds the sprite sheet and compiles it for the game engine to load.

**REMEMBER** This is a developer only tool, it will only work if you have MSBuild and XNA developer suite installed. **REMEMBER**

The next thing I want to work on is the workspace compiler this is the thing that defines a project for the game engine, where the content directory is, want are the sprite sheets, fonts, menus, and the start-up script.

There is still so much to do before I can go public, as yet I still don’t have anything worth a screen shot, and my progress is still slow, mostly from only working no this project Friday, Sunday and Monday night. my plan for working on one small project at a time seems to be holding for now at least. I’m coming up on one month in the new blog space and I’ve managed to keep to my target rate of one good sized post a week, go me!

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