Archive for the ‘ Home ’ Category

Productive Weekend, but not as planned.

What have I done this weekend that was so productive? well I did some more faffing with the site, added Amazon Books to the sidebar, and started on twitter, linked twitter to my facebook account, added a twitter feed on this site, added a twitter widget to my Google.com/ig page(also known as the hub of my life), totally gorked Robert Llewellyn(LlewtubeCar PoolChannel Flip), in short I’ve become a capatalist wet liberal twit who hasn’t written a line of code all weekend…

Oh and I’ve started using bit.ly to do my external links :-)

Lack of interest…

Thank you for taking the time to read this entry for the foreseeable future it will be the last.

I know two thirds of my viewing public ad there both called Paul, the last I have no idea about, but as I have had very little in the way of feedback on the comments and because this blog has failed in it’s original purpose which was to motivate me to work toward my goal of completing the Bert Higgins project I am moving my development blog to an undisclosed location, if you are interested in seeing what little progress I’m making then ask me and I’ll send you the details.
T.T.F.N.

Power tools and how to hurt yourself.

That’s right I have been doing man things today, Wife told me a few weeks back that if I didn’t sort out the shelves in the hall cupboard that I would feel her wrath, it was quite nice, so today she asked if I would sort out the shelves once and for all…

I had a brief thought that I should put my boots on before starting, I didn’t, anyway I was well into putting up the supports in the fore mentioned cupboard when I realized I had not picked up the bag of screws. So I put down the power drill and walked out into the hallway towards the stairs and turned the air blue as I kicked the door frame with my left foot not mind you with any of the major toes O no with my little toe the smallest toe in existence and I KICKED the door frame with it.

In a grump I was halfway up the stairs to go get my Boots when Wife finally shows some concern and says she had better check it before I cover it up, to my relief I had actually damaged it. I’ve taken the skin clean of the top/front of my toe, don’t ask, I don’t know either.

Only thing is I made myself look like a total girly wuss because I have the most ticklish feet in the world and everytime Wife touched them to try and mop up some of the blood, I kept squealing, the pain was the normal I just stubbed my toe pain but she almost got my foot in her mouth every time she touched my foot.

I love Wife very much. she puts up with alot, like when I’m being Mr Poopyhead. She does not deserve a kick in the head for trying to help.

later she let me use the nailgun to fix bits of wood together :-D

I’m still alive, even if I don’t feel like it…

Well I have plague(read cold) again and as such have taken the day off work, then I found an email from Pyro pointing out that it’ll be a month since my last update. So I’m typing this wrapped in a blanket, sweating and surrounded by soggy tissues just so you get a nice mental image.

In the last month I have been working at my new job in Bristol and the commute time is rather long. I’m out of the house by 6:40am and home by 7:45pm and asleep by 10:00pm to be up again at 6:00am. A small side effect of this is that I don’t get to work on my projects until the weekend where I have to fit them in around spending time with family.

I have managed to get a fair bit of the MapEd program done and sorted out a couple of things I didn’t understand about C#, like I can now data-bind arrays of custom classes to windows form controls like TextBoxes and I’m getting better at writing my own custom Controls.

Over on the sidebar menu you notice I’ve changed the “Dodge” and “Bert Higgins:Redux” links to a “Projects” link under here you’ll find the old pages and a new one for MapEd.

When I stop hacking my lungs up I’ll try and do more regular posts.

A WinForms missing method

I’m sure I can’t be the only person to need this so here is a function I couldn’t find :-

private Control FindControl(string strControlName)
{
    if (String.IsNullOrEmpty(strControlName) || this.Controls.Find(strControlName, true).Length == 0)
        return null;
 
    return this.Controls.Find(strControlName, true)[0];
}

Usage :-

for (int p = 0; p < CurrentMap.Depth_Tiles; p++)
{
    string strOutput = String.Format("CheckBox Controle cbShowLayer{0} - ", p);
 
    if (((CheckBox)FindControl("cbShowLayer" + p.ToString())).Checked == true)
        MessageBox.Show(strOutput  + "checked");
    else
        MessageBox.Show(strOutput  + "not checked");
}

If anyone has a better solution let me know :-)

NEW JOB!

After only 5weeks of looking I’ve managed to get a job yay me!

I’ll be working in Bristol city center, so train or car both will be expensive. It’s working for a company called Innogistic Software Plc, apparently I’ll be working on something to do with distribution of Fire fighting hardware?? It pays better than the last place, which it has to because of the distance I’ll be traveling, and it’s a six month contract but then again so was Source and I stayed there for 18 months.

so once again…

YAY ME!!!

Map-Ed v0.0.1.16569

I’ve been hard at work trying to get a new job and working on the Map Editor of Bert, screen shot right.

The thing that has proven to be tricky is that the Bert Higgins uses over 1900 blocks at 16×16 and over 1500 Sprites at 24×24 this makes for rather a large overhead in the map editor writing this as a windows forms application with the standard objects is impossible because the application slows down too much with all those objects, so I wrote a new component to view them based on this article by Marc Clifton.

As a whole I’m using the work done in Nick Gravelyn’s series “The Tile Engine Tutorials” as a bases for my editor, the problem with this is that the way I’m storing my map data and nick’s method differ massively and he is using individual sprites for his tutorial(I’m only up to part 4), there are also other things that I’m doing differently to nick and features that were outside the bounds of his tutorials, like I want to have an auto wall feature so you select your wall tile and just draw with it the connecting sprites are inserted where two or more blocks are next to each other, and I’m using a group system to insert objects larger than a single tile, and the random select to reduce the repeating effect, I’m also trying to come up with a way to add in the auto edging for grass meets water or dirt meets concrete.

All in all The Map Editor is shaping up to be far more complex than the game, but I should end up with something that can be used for far more than just Bert.

Until next time…

Long time no post

Oops, I haven’t been posting as often as I should, a few things have happened since my last post.

  • I quit my job at Comtec (Because I just wasn’t happy there).
  • Wife has opened her own on-line shop selling Gothic and occult stuff.
  • I’ve found the joy of Portable Apps.
  • XNA Creators has launched the new site in Beta.
  • I’ve started looking at how I can convert Dodge to work on the Xbox360.
  • I’ve been working on the Editor for my Big Game.
  • I’ve been working on a few ideas for my CMS application.

It’s Here! It’s Finaly here!!

Well I don’t have one yet but ThinkGeek are now selling the Optimus Maximus Keyboard!!!!

a snip at $1,589.99

Dear Santa,….

I just had to share

I’ve been thinking about getting a new job for a few weeks now and then I saw this and I just want to know was it his comment or something else the scared them?